How to get a nested struct using GetActorProperty in PCG graphs.

Had trouble figuring this out so I thought I’d share.

If you have a nested struct situation in your actor and you need to get at it from pcg, you can access it by going FirstStruct.StructInsideStruct in the property name of the GetActorProperty node.

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use FirstStruct.StructInsideStruct in the property name of the GetActorProperty node.

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