How to get a nested struct using GetActorProperty in PCG graphs.

Had trouble figuring this out so I thought I’d share.

If you have a nested struct situation in your actor and you need to get at it from pcg, you can access it by going FirstStruct.StructInsideStruct in the property name of the GetActorProperty node.

use FirstStruct.StructInsideStruct in the property name of the GetActorProperty node.

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