How to get a keyDown event?

#UMG

In UMG you acn bind the OnKeyDown event, and then use GetKey to figure out from the FKeyboardEvent what key was pressed.

#Full Sample Project

I have given the Community a full sample project in which I capture user input keys for use with my Dynamic Key Rebinding system

I had write several BP Nodes in C++ to get it fully working, but its all part of my victory plugin!

UE4 Forum Link:

Rama