Hello! I wanted to ask how do game developers get good sound effects, especially for footsteps. Can anyone recommend some good websites or some methods to edit existing sounds to make them “better”?
Are you looking to clean up a bad recording? You need a DAW for that. I use Reaper. It has great tools for trimming down, finessing frequencies with EQ, or controlling the dynamics with compression and limiting.
Or, if you’re looking for the sound to feel more integrated with your game environment, you can play with the audio component Attenuation settings in Unreal Engine, which governs 3D spread, distance falloff, air absorption, and occlusion which can all help spacialize your audio.
Thanks for the advice. I will be trying those out.
Prepare a mobile device, venture into a picturesque autumn forest, and capture the soothing sound of footsteps using either a contemporary smartphone or a dedicated recording setup like a zoom hand recorder. Once you’ve gathered the audio, seamlessly integrate it into your system. The next step involves crafting a detailed plan, which should go smoothly. Remember to attach a windshield to ensure optimal audio quality.
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