I’m getting confused by trying to follow two different tutorials that each have an element of my desired result.
What I want = To destroy an Actor (Item_A) if I press F key whilst in the trigger volume of another BluePrint. I can do this if I add all instructions to the BP of Item_A but I want this to set a Variable that stays with the character. Because if I destroy my actor then it also destroys the Variable.
Here you can see I’m mixing the wrong elements into my character BP. Break Hit is from a line trace tutorial to connect with a object but I’m really wanting to say 'If in the trigger volume of BP_Item_A then do this…