i’ve seen many of games using kinds of channeling system or something.
I Mean
There are several room or map and People can enter the room and play, chat etc.
So
I want to try this system in ue4 with dedicated Server.
We know One packaging One Dedicated Server like when you launch dedicated server with projectnameServer.exe -log
So If i want to make several Map, I have to launch several Dedicated server.
But the Rule of One Packaging One Dedicated Server disturb me.
So How to Generate several Dedicated Server?
In Ue4 editor > project settings > Server Default map
is only activated through the port:7777.
I want to other maps with port:7778 ~ 777x
Any Advises?