Hello,
When I place a PNG sprite in the world (2d side scroller), the collision that UE generates is for the square itself, not for the content in the PNG. Is there a tool so that I don’t have to place 100000 boxes manually for each pixel?
Thank you.

You want to control collision for different gameplay situations
or
auto generate a complex collision for it?
Hi,
Auto generate a complete collision for it. It’s pixel art and I drew a cave and I don’t want to place boxes for each set of pixels or make it slanted to save time.
I am assuming you are looking for this?
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Thanks a lot haha. I really appreciate it.
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