Hey there,
I’m trying to make a bp with splines for populating static mesh.
I have the spline 1 that is manually drawn and controlled.
As an option to tick on, I’d like to have a second spline that has the same number of spline points as the spline 1 has with the same attributes of location and etc. In other words, I’d like to generate a duplicate of the original spline with BP .
Can anybody help me with this?


