Hello, I am trying to make a game where my player will run forward endlessly until my player finishes a level. Therefore, I am trying to make my player increasing speed as the time pass. I am not sure how to do that, can anyone please help me with the blueprint. Thank you.
Inside the character just do:
So I do not even need to add a multiplier for the speed, then how can the speed increase as time pass.
I tried it and seems like that it just made my character run faster but not increasing its speed as time pass. What I am trying to do is to make the level harder by increasing its speed while running. Is there a way to achieve that? Thank you
You need to follow 's blueprint, but plug a float variable called CurrentSpeed into the Max Walk Speed. The start value could be something like 100 and increase the value of CurrentSpeed by 100 every second.
That’s it. It will be simple to reset Max Walk Speed to 100, in case the player crashes or stops moving forward.
kk, I will try it and see if it works, thank you
So this bp is gonna make my character increase its speed as it runs endlessly itself?
and , do I put this blueprint in my third person character bp?
Yes and yes…
Thank you so much, everyone, I solve the problem with your blueprint. I just want to say a big thanks to everyone who help me. Thanks.
Thanks,
and thanks
Will I be able to change how fast the speed goes up? I’m trying to make an endless runner and this would to super helpful.