I’ve been porting my old project over to 4.12 from 4.11. So far I’ve encountered a hell of a lot of changes 4.12 does differently than 4.11.
In my 4.11 project I’ve got it running in fullscreen mode 1920x1080 when I hit play as standalone game and I’d like to do the same for 4.12 but I can’t remember exactly how I did it.
I’ve tried setting defaultgamesettings.ini in the …\config\ folder, this works when I package the game but the play as standalone game still runs in windowed mode.
How do I make the “Play as standalone game” run in fullscreen?
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I currently use alt+enter to go fullscreen, I have an options menu to set the resolution. Which is just a console command.
I swear there used to be a way to do this in the configs. I have it working in 4.11. I’ve changed all the fullscreens and resolution options in multiple config folders, config, intermediate and saved. Still doesn’t launch a standalone game in fullscreeen.
If no one knows, I’ll just use a blueprint to set them.