Hi, I have a problem packaging my game with UE5.3. I have visual studio 2019 and 2022 installed and up to date. But it seems that Unreal refuses to use the vs2022 version. Here is the end of the log:
Microsoft platform targets must be compiled with Visual Studio 2022 17.4 (MSVC 14.34.x) or later for the installed engine. Please update Visual Studio 2022 and ensure no configuration is forcing WindowsTargetRules.Compiler to VisualStudio2019. The current compiler version was detected as: 14.29.30153
UATHelper: Packaging (Windows): Took 0,91s to run dotnet.exe, ExitCode=6
UATHelper: Packaging (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\seble\AppData\Roaming\Unreal Engine\AutomationTool\Logs\F+UNREAL+ENGINE+UE_5.3\UBT-MyProjectTEST-Win64-Shipping.txt)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 3s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Packaging (Windows): BUILD FAILED
PackagingResults: Error: Unknown Error
If you need more information, I am at your disposal.
A blank project, package without any problems. And is playable. But as soon as I add a plugin or just add a metahuman, I always get this error message.
Please I really need help