How to force/switch to a particular LOD on static mesh via BP?

Is it possible to switch LOD on a static mesh from base LOD to another via BP in runtime ?

If so, how do I do that ?


Yes, you can.

Use the Set Forced LOD Model node. If 0 it will use the auto switch system. Is 1 it will use LOD0, if 2 it will use LOD1, etc.


Thanks! I’ll try that !