My game stuck in black screen if the packaging process didn’t rebuild .apk.
I wonder if there’s a way to force rebuild the .apk in build setting but I couldn’t find any.
Current workaround is to delete the <\Binaries\Android> folder every time before packaging. But that feel kind of silly.
Please let me know if you have encountered similar issues. Thanks!
Edit: I know there’s a “Full Rebuild” option but I don’t want to rebuild materials every time as it might take hours to iterate.