Hey guys,
I have seen a lot of questions about this specific topic but, so far, no real answer so I’ll give it another try ![]()
For some specific reasons I want my packaged Blueprint based game to automatically start on my computer’ second monitor and full screen.
Any idea on how I can achieve this? Console command? Plugin? No way?
Thanks a lot ![]()
for packaged BP game starting on second monitor you can do it at startup without console hacks.
on BeginPlay (or after a tiny delay) Call GetMonitorCount check its >1 then SetGameWindowFullscreenOnMonitor(1) for second display. if you need windowed use MoveGameWindowToMonitor instead. GetVirtualDesktopRect is useful if you want to compute spanning rects.
theres a BP plugin that exposes this — multi-monitor display controller on fab (hashem store) — just call SetGameWindowFullscreenOnMonitor from BP, works in packaged Win64. no need for ini or nDisplay if you just want single window on chosen monitor. — Multi-Monitor Display Controller | Fab