Do you mean you’re not getting collision on begin play? That’s a bug ( feature ) in the engine at the moment. You have to move or also use an IsOverlapping check as well as the BeginOverlap event.
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Do you mean you’re not getting collision on begin play? That’s a bug ( feature ) in the engine at the moment. You have to move or also use an IsOverlapping check as well as the BeginOverlap event.