How to Force a Character to Possess Gamepad

I dug down deep and found some old experiments of my own and realized what I must do. While it is true that an Actor can gain control of the gamepad and similar resources by setting the “Auto Receive Input” to “Player 0”, I am not sure how, as a pawn or a character, how to possess these resources.

Since my actor is manipulating a an AnimBP, I must cast my actor as an instance of my AnimBP and then I could read and set parameters inside the AnimBP. I’m not sure how to cast my AnimBP to an instance of my ActorBP. Everything is working correctly now.