By default I have no special Post Process Settings. I would like to be able to focus the depth of field on a specific actor when it is clicked on, even if it’s moving. When I press spacebar I would like the depth of field settings to be cleared and back to normal.
Is it possible to focus the depth of field on an actor?
I have looked through this page https://wiki.unrealengine.com/Dynamic_Depth_of_Field
It’s kind of similar, but I only need it to focus on one object, not dynamically change between many different objects.
Any advice? Thanks!