LogBlueprint: Error: [AssetLog] D:\Developments\Unreal Engine\Projects\Balloon_360Videos\Content\BalloonVideos\BluePrints\BP_360Videos.uasset: [Compiler] This blueprint (self) is not a AudioComponent, therefore ’ Target ’ must have a connection.
I’m building a 360 video player using UE5.
The above error occurs while watching the video and goes to the main menu.
How can I fix it?