Hi all,
I am a beginner. I want to use UNITY to simulate friction. But when the object falls on a moving object, it will stop and not move together. Refer to some articles to add physical materials to objects. But it still failed. How to make it work.
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Hey there @kazukocarmine! Considering the forum we’re on, did you mean Unreal instead of Unity? In Unreal Engine, just like you mentioned, if you’re trying to make physics objects either slide or have more friction, you would indeed use physical materials. However this is only applicable for physics objects, characters would need a slightly different solution. What is the use case? Just a moving platform/object?