I was getting this error after a 5.3.2 (source) packaging attempt caused my computer to bluescreen. I originally thought it was something corrupted in my project files but after I tried to open a fresh project and got the same error I realized it was a problem with the engine (or Windows 11?).
The following steps might be overkill but they did end up resolving the problem:
- Delete the Derived Data Cache (DDC) in my source compiled Engine
- Delete DDC in AppData (C:\Users\AppData\Local\UnrealEngine)
- Delete DDC + Binaries, Intermediate, Saved from project folder
- Turn off “Read-Only” on all subfolders of engine and project
- Restart PC
- Open Engine solution in IDE and compile
- Right-click on Project file and “Generate VS Project Files”
- Open Project solution in IDE and compile
- Launch project into UE Editor and observe error being resolved