UATHelper: Packaging (HTML5): [505/507] Module.Launch.cpp
UATHelper: Packaging (HTML5): emcc:INFO: emcc step “parse arguments and setup” took 0.00 seconds
UATHelper: Packaging (HTML5): emcc:INFO: emcc step “compile inputs” took 11.58 seconds
UATHelper: Packaging (HTML5): emcc:INFO: emcc step “process inputs” took 3.05 seconds
UATHelper: Packaging (HTML5): [506/507] UE4Game.js
UATHelper: Packaging (HTML5): shared:ERROR: D:\ue4-r424-html5\Engine\Platforms\HTML5\Source\ThirdParty\PhysX3\PhysX_3.4\lib-1.39.0-fc-mt\PhysX3_O2.bc: No such file or directory (“D:\ue4-r424-html5\Engine\Platforms\HTML5\Source\ThirdParty\PhysX3\PhysX_3.4\lib-1.39.0-fc-mt\PhysX3_O2.bc” was expected to be an input file, based on the commandline arguments p
rovided)
UATHelper: Packaging (HTML5): Took 1528,748288s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (HTML5): UnrealBuildTool failed. See log for more details. (D:\ue4-r424-html5\Engine\Programs\AutomationTool\Saved\Logs\UBT-UE4Game-HTML5-Development_2.txt)
UATHelper: Packaging (HTML5): AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (HTML5): BUILD FAILED
PackagingResults: Error: D:\ue4-r424-html5\Engine\Platforms\HTML5\Source\ThirdParty\PhysX3\PhysX_3.4\lib-1.39.0-fc-mt\PhysX3_O2.bc: No such file or directory (“D:\ue4-r424-html5\Engine\Platforms\HTML5\Source\ThirdParty\PhysX3\PhysX_3.4\lib-1.39.0-fc-mt\PhysX3_O2.bc” was expected to be an input file, based on the commandline arguments provided)
PackagingResults: Error: Unknown Error
LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
I got such a log when building the sample project. Who knows how can I solve this problem?