How to fix the corner radius rendering?

Hi all,

I have an issue with any shape that has a radial corner.

I've imported several different shapes coming from Rhino or Sketchup with always the same result you can see in the attached screenshot.

I know the shape isn't the issue as it works perfectly in Keyshot or D5 Render.

I've tested all the UV's options in Twinmotion without any success.

What am I missing?

Thank you for your help,

Quentin

Up

uv mapping in sketchup or rhino