How to fix the broken shoulder in mesh when playing animation?

@Quetzalcodename no, it is just an illusion caused by the perspective view. The base poses are fitted perfectly.

@AyanMiru, I have tried the latest ContentExample, seems like this one is what I am looking for
Screenshot 2022-11-28 222715
It matches exactly my other problem
Screenshot 2022-11-28 215220Screenshot 2022-11-28 215232Screenshot 2022-11-28 215905

I’m C++ developer, so these issues really scare me, thank you a lot for the suggestion :slight_smile: