How to fix that animation?

i was making animation in cascadeur when i exported my anim in ue 5.6.1 and my animation was broken like this (in screenshot you see my animation in ue 5.6.1). How? I don’t know why because every animation from cascadeur to ue 5.6.1 has been broken

Does it work with previous versions of UE5? It seems to be a mismatch in the bone orientations between the model inside Cascadeur and Manny.

  1. Check the export settings from Cascadeur to UE (verify if Cascadeur’s forums have the proper export settings)
  2. Also, try to import the animations as a new skeleton (do use the existing Manny), then retarget to Manny.

Hope that helps.

About question nope this problem with previous versions ue 5.5.4 and with 5.4, about your tips I didn’t checked them, but then i will go home I will check these tips, anyways thanks for hel.

And i forgot to say, i don’t know about right export settings in both programms.