i was making animation in cascadeur when i exported my anim in ue 5.6.1 and my animation was broken like this (in screenshot you see my animation in ue 5.6.1). How? I don’t know why because every animation from cascadeur to ue 5.6.1 has been broken
Does it work with previous versions of UE5? It seems to be a mismatch in the bone orientations between the model inside Cascadeur and Manny.
- Check the export settings from Cascadeur to UE (verify if Cascadeur’s forums have the proper export settings)
- Also, try to import the animations as a new skeleton (do use the existing Manny), then retarget to Manny.
Hope that helps.
About question nope this problem with previous versions ue 5.5.4 and with 5.4, about your tips I didn’t checked them, but then i will go home I will check these tips, anyways thanks for hel.
And i forgot to say, i don’t know about right export settings in both programms.