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How to fix RHI/D3D11 crash?

I keep getting this error every 5-10 minutes, and its extremely frustrating to work like this! I cant even import anything without is crashing halfway through. It is also known as:

UE-4228 Crash due to D3D device being lost. (Error: 0x887A0006 - ‘HUNG’)

ive tried the -dx12 thing, tried forward renderer (fails to launch editor), and dont know how to do the grhi= 11 thing

unreal_crash.jpg

I’ve got the same report: Assertion failed: Status < (sizeof(*RtlpNumberOf(AftermathReason))) etc…I’ve dummed downed the graphics along with the resolution on my screen, and it seems to not crash as fast or often, but it still does. I went to 4.25 because 4.24 was just as bad after a point. I’m running 32gb ram, and 1tb ssd, along with NVIDIA gtx 1050. This crash always seems excessive.

I’ve got the same report