How to fix red and blue distorted borders around objects?

Hi! I have a problem with my project. Every object and surface that is far away from me or far to the side of the center of my screen has a weird red and blue border around them as if it was a lousy 3D movie effect from 2000’s. It is quite hard to explain so I am adding screenshots of a wall with this effect on it. If anyone knows how to turn it off it would be great! I have already turned off blur and bloom, did not help.

You’ve got a post process volume in the level, with chromatic abberation turned on. You can turn that off:

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