Thank you I got the project.
But it’s not really playable and I lost my physic from the hover component. The gameplay change totaly. I don’t have the falling physic (linear damping) and the natural force for angular damping…
Feel like playing a game on PSX lol.
I have to find another way. I don’t know how but I have to find something.
I think I’m going to block the possibility to control the Y axis with the mouse and only put a target system.
I just have to make a target system now and find a way to make my cub back to the right axis when I hit a wall or ground.
I think about something in the hoverComponent