How to fix problem with mouse controller (Y axis invert when look at the negative coordinate) ?

Thank you I got the project.

But it’s not really playable and I lost my physic from the hover component. The gameplay change totaly. I don’t have the falling physic (linear damping) and the natural force for angular damping…
Feel like playing a game on PSX lol.

I have to find another way. I don’t know how but I have to find something.


I think I’m going to block the possibility to control the Y axis with the mouse and only put a target system.

I just have to make a target system now and find a way to make my cub back to the right axis when I hit a wall or ground.

I think about something in the hoverComponent