How to fix pixelated texture on terrain

I´ve tried many ways to solve this issue as you can see in the image below:

Searched on internet, but any of the solutions worked for me.

My Blueprint is just the standard settings of terrain: Landscape Coord… Textures Samples… Layer Blend… as usual.

But maybe i need to understand a thing or two about how textures on terrain work, on terms of pixels, polygons of its terrain, and stuffs like that.

THK in advance.


have you solved it

solved heren thank you