How to fix particles flying outside of mesh?

How can I fix this?

Hey there @Elleclouds! If you already have collisions applied to those particles, if they are moving too fast you’d have to adjust either the speed of the particles, the size of their boundaries, or they rest settings:

Are the collisions on the box set up to block world dynamic? You may also need to enable 2 sided collisions on the mesh if they are just convex collisions.