How to Fix Ortho View Directional Shadows Not Appearing?

Hello! I’m brand new to the Unreal Engine and while going through the 5.8 docs, in which they explain features through the First Person project template, I noticed that when they’re showing off the Ortho views (like Top) in the Level Editor Viewport there are directional shadows being cast by objects. However, when I open up the same project, mine does not show those same directional shadows in Ortho views; they are only cast in Perspective mode.
Does anyone know how I can fix this? The UE chatbot has tried to help, but nothing has ended up working, so i thought I’d come here to ask.

Any help would be great!! Thanks

Hi @ThawingFungus The orthographic editor viewports (Top/Front/Side) don’t always render directional shadows the same way as Perspective view.

I’d check:
View Mode = Lit
Show → Lighting and Show → Shadows are enabled
Test in a fresh First Person template

Hopefully that works for you
You can use this documentation to help with this too:
Using Editor Viewports in Unreal Engine | Unreal Engine 5.8 Documentation | Epic Developer Community
Orthographic Camera in Unreal Engine | Unreal Engine 5.8 Documentation | Epic Developer Community