Hello,
Here I made a video about my static mesh than I can edit and play with :
I’ve follow some tutorials and mix them all to creat my own Blueprints
I need a Mesh fully editable and the possibility to put component (like the Hover component I drop).
So now I can go forward, back, strafe left and right, turn left right up and down, but !
When I put my mouse to up it’s ok my mesh go up. Then if I turn and be front of the negative axis my controller invert the Y and I have to put my mouse down to go up and up to go dwn…
I try to put a “get world location” to it but I’m too newbie for that -_-
How can I fix that please?
And !
I would like to know if I can do something to keep my mesh align to the ground when I’m flying. I mean when I move my mesh, the physics make it roll… I don’t want that.
Then, if I fix that I will get my fully editable static mesh controller and it will be so great
Thanks a lot