Hi!
This is my latest project. Running on Pixel streaming I have a problem with mouse cursor (_ the problem doesn’t exist if I play offline the packaged game _):
I created a blueprint to change the wood panels material (see the image1 below), selecting the materials from widget buttons.
In scene you see the widget appears once you step into a collision box:
This is the first part of the blueprint, where I get the control of the mouse when overlapping into the collision box.
Then I make the mouse disappears when I end overlap:
Playing with a browser, I enter the collision box, the mouse cursor appears, the blueprint works fine, exiting the collision box the mouse cursor fade out.
But, when entering again… there is no mouse cursor!
Any thought / solution to fix this?
Many thanks.