How to Fix Lyra Top-Down Animation?

Hi, I am trying to adapt the Lyra starter to a twin-stick shooter by working with the arena template. Unfortunately, the character’s animations seem to be broken for the arena template in the latest version (A-pose). I’m using a fresh version, so I know it’s not anything I did.

I’m puzzled because the Lyra templates for third person and top-down are pretty different, and most of the information is for the third person template.

Thanks, and let me know if there is something obvious I’m missing.

1 Like

Hi there,
I checked and is happening at current 5.0.3.
To my surprise, I just unchecked Set Actor Hidden in Game and it works. Check again, and it fails to A-Pose. More than likely is a bug or a conflicting condition (if is hidden, do nothing) in the initialization workflow.


image

3 Likes

This was recently broken again in 5.5

The callback for the init state needs to changed to InitState.Spawned.
(This is what is used in the shooter version B_Hero_Explorer)