not quite sure what you’re going for but you’ll probably want to get a reference to the camera’s rotation and rotate in relation to that.
for example to make the card face you that’s just the cameras rotation plus or minus 180 on the local z axis.
not quite sure what you’re going for but you’ll probably want to get a reference to the camera’s rotation and rotate in relation to that.
for example to make the card face you that’s just the cameras rotation plus or minus 180 on the local z axis.