So when my character jumps - when you hit the space bar…he spazzes out a bit because he’s trying to go into the run cycle - because I assume his speed variable is going up - and then launches into his jump animation…it looks strange anyone have any ideas?
Hi
Self made animations, bought or UE4?
yes self made animations - I think I figured it out though - I should try doing this with Root Motion
actually now that I’m doing the root motion - the character doesn’t turn around and walk the other way…I assume you need to export a “turning around” animation? for that to work? and do a blendspace of Idle - turn around - run ?