I have some pleblems…
I can not import fbx animations and skeletons, that is exported Motion Builder(MB) and BVH(motion data) files.
i work following next step.
- some bvh files import MB
- Modiffying joint name (eg, reference → root, Hips-> pelvis, …)
- Export that file. fbx(ASCII)
- Import UE4.8.1 → fbx importer options ( atteched image)
Unfortunately, other options were a problem.
(Only using static mesh)
- Result is under the image.
How is this to be solved?
Thank you reading. T.T