IceCubeCat
(IceCubeCat)
December 7, 2015, 1:17am
1
I’m trying to add an image in the corner of my HUD for my third/first person shooter. So I get the PNG image, import it, and stick it in. And this is what I get.
http://i.imgur.com/zEIvLVs.png
And here’s the image I’m trying to put in.
http://i.imgur.com/PV0h0P1.png
Finally, here’s the image blueprint for the HUD.
http://i.imgur.com/CANw3CP.png
So what’s happening here and how can I fix it?
Thanks.
nmm131
(nmm131)
December 7, 2015, 3:24am
2
Try making it .tga (a material file)
If that does not work, maybe .dds (Textures in Unreal Engine | Unreal Engine 5.1 Documentation )
Steve_T
(Steve_T)
December 7, 2015, 1:52pm
3
Make sure you save the .tga file as 32-bit so it saves the alpha map with it
IceCubeCat
(IceCubeCat)
December 7, 2015, 2:20pm
4
Love you, thanks a bunch.