How to fix corruption in widget component?

Hello. I am using widget component in the latest version. There is no problem when I write to the viewport, but when I write to the widget component, there are distortions like below when something moves. Is there any way I can solve this?

I still have this problem. can anyone help?

Try playing around the different AA settings:

And try to increase frame rate, make sure your widget component is properly ticked and not going to sleep.

1 Like

Enable Output Velocity in the widget component material:

But don’t change the standard Unreal material. Make a duplicate. This flag uses resources, you shouldn’t use it on all widgets.