Hey, I have a problem that I’m not sure what’s the best way to solving it is.
I already have a solution, but I want to know how good/bad it is.
So essentially, I want to put text in front of a texture, and that texture increases in height the longer the text is.
But I want to do this without resizing the texture, because that would cause stretching, and would make the texture itself look bad. (as if it’s low quality.)
I have found a possible solution.
Which essentially makes the image tileable, with a direction.
But, if I use a wrong texture, it could end up like this:
Instead what I actually want is something like this:
The only problem is that it seems I need to have 3 different textures.
a header, a body, and a footer.
But it “Almost” seems like that’s complicated, or it’s a few extra steps.
Maybe I’m the one who thinks it’s over-complicated, but it could turn out to be actually the only way, or the best way, and that’s what I want direction from.
(Also yes I’m aware I’ll most likely be using a scale box on the text)
So, is there another better way to do this?
If so, please elaborate.
Or should I go with this way I mentioned?
Sorry but maybe I’m missing it…
Like yeah I see the part you’re talking about, but I don’t get how it’s helpful in my situation.
I think it’s just general knowledge…
Though since you’re referencing this, it almost seems like you know exactly what steps I need to do.
(If you actually do) please tell me.
(If you don’t) then I’d like to hear your opinion regarding the solution method I proposed in my post.
Is it relevant? is it good/bad idea to solve this?