I’ve been creating a character locomotion system, and I’m stuck on something. Id like to know when My input axis changes from zero to something else, and from something else to zero. That way I can tell my anim graph when to blend in my start and stop animations. The other problem is that when the axis changes I need to fire a Boolean to true, and then back to false after a certain delay. I know I can achieve similar results with start and stop animations by putting them in a state between Idle and walk, but the way my anim graph works it wont allow this. Im trying to keep my animgraph low on transition logic, responsive, and flexible. Any help would be greatly appreciated!
(PS. Im am an animator, not a programmer, and am still learning blueprint.)
Thanks In Advance!