Is there a direct way to find which asset or other source is firing animnotify events like these?(Example from Content Samples project, Animation Basics map, “1-8_ABP_AnimationBlueprints” event graph)
“Find all references” does not work. I have also manually checked inside every animsequence and montage referenced by this ABP, and none have notifies added to them. I checked inside the locomotion state machine as well.
The skeleton in use is SK_Mannequin, which does not have “ResetJump” listed among its Skeletal Notifies.
Yet, debugging shows this event is definitely firing from somewhere.
Since “find all references” does not work, what are some other ways I can find what’s calling this event? Is manually opening up various assets just hoping to get lucky that I found The One really the only way to do this?