How to find out primary and secondary axis for Basic IK?

Hello. I’m trying to set up basic IK for my character and I can’t find out which numbers should I use for primary and secondary axis in Basic IK.


I suppose it should look like that:
image
but it still looks awful:
image
Could be the problem in additional bones between Bone A and Bone B in Basic IK?

Or I just don’t understand how to set these axis correctly?

1 Like

Hard to tell from your picture but looks like negitive y. If your confused set secondary to all zeros then try each primary till it works ;). But it should be the vector pointing down the bone (toward the effector)