For now I just imported images to generate 3D faces.
But the problem is that:
- There are missing spots and I don’t know how to fill them.
- Looks like there is a Mesh Export but it’s not enabled - how do I export a mesh?
Thanks
For now I just imported images to generate 3D faces.
But the problem is that:
Thanks
Hi Gil
Gil Katz wrote:
For now I just imported images to generate 3D faces.
But the problem is that:
- There are missing spots and I don’t know how to fill them.
- Looks like there is a Mesh Export but it’s not enabled - how do I export a mesh?
Thanks
The mesh export button becomes active just when you have a model reconstructed in a paid version of RealityCapture.
In case that you want to upgrade your Demo version to a Promo or any other paid one and use it at the same computer, you need to uninstall the Demo first. After you have bought the Promo or any other license, you have to download, install and activate it, as usual.
Please note that projects created in RealityCapture Demo cannot be loaded into paid versions of RealityCapture.
Thanks for your previous answers.
I now bought the PROMO version and reinstalled / activated it.
But I try everything and still can’t get a complete 3D model of a face from photos. We’re looking for the easiest way to turn photos into a 3D model that can be used in Blender. As a test we are:
* Taking photos of a manikin for testing (using the Intel RealSense SR320 but soon other cameras)
* Generating many images, but removing to have under 250 and bright images with a white background and the face from different angles
* Then bring into CapturingReality
* Align and experimenting with setting up control points (too many crashes the machine, but too few generate a mess)
* Read through all of the intro instructions and some others and tried combinations
But it keeps generating either a model with missing areas - how do you fill spots? Is it with control points?
Thanks
Gil Katz wrote:
Thanks for your previous answers.
I now bought the PROMO version and reinstalled / activated it.
But I try everything and still can’t get a complete 3D model of a face from photos. We’re looking for the easiest way to turn photos into a 3D model that can be used in Blender. As a test we are:
* Taking photos of a manikin for testing (using the Intel RealSense SR320 but soon other cameras)
* Generating many images, but removing to have under 250 and bright images with a white background and the face from different angles
* Then bring into CapturingReality
* Align and experimenting with setting up control points (too many crashes the machine, but too few generate a mess)
* Read through all of the intro instructions and some others and tried combinationsBut it keeps generating either a model with missing areas - how do you fill spots? Is it with control points?
Thanks
Hello Gil,
first, please excuse our late answer. We do our best to respond as soon as possible.
In general, it is recommended to delete the components with very few aligned images, place some control points on the images which are not registered as well as on those which are (to help the program to see the connections with the images missing in the alignment), and then run the alignment again. Taking more pictures covering the places missing in the alignment can also be of great help - this is also usually the fastest way.
Could you please post some screenshots of the missing areas here so that we can provide you with a more specific tips?