Hello everybody!
I’m trying to stop/fade out ambient sound when my character died. I tried to call ambient sound in the current level to the ThirdPersonCharacter_BP when my character health is <= 0 but it doesn’t seem work.
Thanks in advance.
Hello everybody!
I’m trying to stop/fade out ambient sound when my character died. I tried to call ambient sound in the current level to the ThirdPersonCharacter_BP when my character health is <= 0 but it doesn’t seem work.
Thanks in advance.