You need to modify the UCLASS macro above your declaration to include “Blueprintable” and “BlueprintType”:
UCLASS(Blueprintable, BlueprintType, ClassGroup = Physics)
class GRIP_API UAdvancedPhysicalMaterial : public UPhysicalMaterial
{
...
};
“Blueprintable” allows Blueprints to be created based on this class. This specifier is inherited.
“BlueprintType” allows Blueprints to use this class as a variable type. This specifier is not inherited.
UPhysicalMaterial has “BlueprintType”, but not “Blueprintable”.