How to export to blender (the default 3rd person mannequin)

i want to export from unreal engine to blender, and the thing i want to export is the default third person mannequin, is this even possible? any help appreciated :slight_smile:

Hi!

For export to FBX from UE4 right click on HeroTPP skeletal mesh. In dropdown menu Asset Action → Export.
How importing to blender, you can read in this thread:

Hello,
I am not able to find a clear answer to this question in that thread, and it was not talked about in the stream.
When I try to import the exported .fbx file into blender, the skeleton is simply not there. I tried this using blender 2.74 and UE 4.8.3.

Because your exporting a mesh… thats just the object alone…