How to export character meshes from a level sequence?

Hello!

I’m trying to export out character animations from a level sequence as an FBX file (alongside static actors) for importing into EmberGen to make a VFX simulation.

The problem is I can’t get the character meshes when I export them out. Screenshot of the result:

However, the character mesh will appear if I export out as an FBX from inside the individual animation (Create Asset/Create Animation). However, I need to export the character and static actors together from the level sequence.

Here are the FBX export settings:

sequencer_fbx_settings

Does anyone know how to fix this?

Thanks!