How to export a modular rig character from unreal and import it in Maya

Hi, so I got this free character from unreal market and i made some rig controls on it using Modular Rig. However, when I export the modular rig as FBX and improt it in Maya, there are no controls only bones.

Is there a way to export the fbx with control rig? or A quick way to make control rig in MAYA?

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Hi

Is this what you are looking for?
Maya Animation Rigging Toolset | Unreal Engine 4.27 Documentation

Something like this. However, this is unavailable for Unreal engine 5.4.

Hello

Try this one