Just wondering, i had set up a montage where my player plays an attack animation(a 3hit combo) while Left Mouse Button(LMB) is pressed, and stops the animation when the LMB is released.
Things works well for the animation but the problem is, it wont go out of the montage and return the animation controls to the blend space, or rather both montage and blend space’s animation got fused… any idea how i can turn off the montage?
I tried using montage stop, but its preventing me from playing the attack combo. I attached the blueprint i used to trigger the montage. Any help will be much appreciated.
Thnx in advance.