Ok, so I’ve put the mesh rotation inside the material, almost the same effect like doing rotation inside the blueprint, except reflections on that object now seems to be broken, and I have no idea how to fix that. So far half of problem is solved.
Ok, so I’ve put the mesh rotation inside the material, almost the same effect like doing rotation inside the blueprint, except reflections on that object now seems to be broken, and I have no idea how to fix that. So far half of problem is solved.