OK since you SET the Ticket value in ThirdPersonCharacter you can do a Cast to there from Tickets_Progress. So basically take the Ticket value from ThirdPersonCharacter to SET the number of TicketsCollected (\Ticketss) in Tickets_Progress. The Widget Blueprint for Tickets_Progress would look like this. Also note I changed the <= to just a < so it will change level when it reaches MaxTickets and not need to be greater than MaxTickets.
